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Senior UGC Tools Engineer

Build A Rocket Boy

Build A Rocket Boy

Edinburgh, UK
Posted on Tuesday, September 10, 2024
As a Senior UGC Tools Engineer, you will be responsible for writing and maintaining
complex code and systems in Unreal Engine that power our current and future
groundbreaking game projects. You will identify and fix performance issues and be
comfortable designing and extending large code systems. This role is specifically focused on the development of a UGC (User Generated Content) tool that will play a crucial part in our
game ecosystem, empowering our player community to create unique content and shape the
future of our games.
Application Deadline
September 10, 2025
Department
Engineering
Employment Type
Permanent - Full Time
Location
Edinburgh
Workplace type
Onsite
Reporting To
Seb Andary

Key Responsibilities

  • Write and maintain complex code and systems within Unreal Engine for UGC tools development.
  • Collaborate closely with other lead programmers, designers, and artists to deliver all technical systems for large game projects. Identify and fix performance issues, ensuring tools are scalable and reliable
  • Design and extend large code systems to improve maintainability and performance.
  • Ensure Engine team compliance with the project’s vision, technical requirements, and style guide.
  • Review other team members merge requests and participate in the elaboration of a common coding culture in the team
  • Mentor junior engineers and promote best practices in coding, debugging, and problem-solving.
  • Drive innovation within the UGC tools team, encouraging creative solutions to technical challenges.


Requirements


  • Extensive experience as a Programmer in the game industry, preferably with Unreal Engine experience.
  • Experience as an engine programmer strongly desired
  • Strong C++ programming and debugging skills.
  • Good algorithm and data structure skills, including time and space complexity and real-world vs. theoretical performance of basic data structures Solid understanding of and experience with multi-threaded programming.
  • Strong understanding of modern CPU and GPU architectures.
  • Experience developing or working with UGC tools or systems is preferred, but not required.
  • Passion for creating tools that empower creativity and enhance the player experience.

Benefits

Our Global Benefits & Perks
  • Unlimited coaching & therapy — with Oliva, to support your mental health
  • Stock Options — everyone owns a piece of our success
  • Compassionate Leave — regardless of who it is, whether you’ve miscarried, or a lost a pet, you don’t need to tell us why
  • Caregiver Leave — up to 5 days each year to support your loved ones
  • Pension scheme — to finance those golden years
  • Socials office & remote events, play sessions and company-wide parties
  • And even more benefits based on your location!

If you’re based in the UK
  • 29 Annual Leave + 3 bank holidays - we’re flexible with most bank holidays so you can use the time to celebrate what’s important to you
  • Long Service Days - 2 extra days added on your 2nd & 4th anniversaries with us.
  • Private Medical Insurance - full cover with AXA
  • Healthcare Cash Plan - Level 3 cover with Medicash
  • Enhanced Family Leave after 2 years' service - Primary caregivers; 13 weeks full pay, 13 weeks half pay, Secondary caregivers; 2 weeks full pay
  • Cycle2Work Scheme - lease a bike through us and save on tax too!
  • Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.

About Build A Rocket Boy

Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy’s team includes hundreds of the industry’s brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy’s first project is EVERYWHERE – a new multi-world game experience that blurs the line between reality and the digital world.

Our Hiring Process

Stage 1:

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