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Level Designer (UGC)

Build A Rocket Boy

Build A Rocket Boy

Design
Edinburgh, UK
Posted on Sep 3, 2024
As a Level Designer focused on User Generated Content (UGC), you will be instrumental in creating AAA-quality content, ranging from multiplayer maps to single-player missions, using player-facing creation tools. This role is a blend of artistry and technical skill, requiring a deep passion for crafting engaging, immersive, and fun game environments. We need some game development experience for this position, you will need to provide a portfolio showing a range of exciting and engaging level design to be considered. .
Department
Design
Employment Type
Permanent - Full Time
Location
Edinburgh
Workplace type
Hybrid
Reporting To
Matt Kranicz

Key Responsibilities

  • Design and develop engaging levels, from concept to final implementation, ensuring they align with the overall game vision.
  • Collaborate with a multidisciplinary team, including artists and programmers, to incorporate gameplay elements, logic, and aesthetics into levels.
  • Utilise feedback from leads and directors to iterate on level design, maintaining a balance between creative aspirations and gameplay functionality.
  • Communicate effectively across teams to solve problems, address risks, and ensure cohesive project progression.
  • Stay ahead of industry trends and tools, continuously seeking ways to enhance the player's experience through innovative level design.

Requirements

  • A compelling portfolio showcasing levels or missions created within game engines or through player-facing creation tools.
  • Strong understanding of level design principles and what makes games enjoyable.
  • Experience with game engines (e.g., Unreal Engine, Unity) is beneficial but not mandatory.
  • Familiarity with scripting or blueprint systems is a significant plus.
  • Games industry experience is highly valued, though not required with an outstanding portfolio.
  • Excellent problem-solving skills and a self-motivated drive to overcome design challenges.
  • Effective communication skills, both written and verbal, in English.
  • Ability to work collaboratively in a fast-paced environment, adaptable to changing priorities.
  • Willingness to work on-site in Edinburgh, with hybrid/remote options available for exceptional candidates.

Benefits

Our Global Benefits & Perks
  • Unlimited coaching & therapy — with Oliva, to support your mental health
  • Stock Options — everyone owns a piece of our success
  • Compassionate Leave — regardless of who it is, whether you’ve miscarried, or a lost a pet, you don’t need to tell us why
  • Caregiver Leave — up to 5 days each year to support your loved ones
  • Pension scheme — to finance those golden years
  • Socials office & remote events, play sessions and company-wide parties
  • And even more benefits based on your location!

If you’re based in the UK
  • 29 Annual Leave + 3 bank holidays - we’re flexible with most bank holidays so you can use the time to celebrate what’s important to you
  • Long Service Days - 2 extra days added on your 2nd & 4th anniversaries with us.
  • Private Medical Insurance - full cover with AXA
  • Healthcare Cash Plan - Level 3 cover with Medicash
  • Enhanced Family Leave after 2 years' service - Primary caregivers; 13 weeks full pay, 13 weeks half pay, Secondary caregivers; 2 weeks full pay
  • Cycle2Work Scheme - lease a bike through us and save on tax too!
  • Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.

About Build A Rocket Boy

Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy’s team includes hundreds of the industry’s brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy’s first project is EVERYWHERE – a new multi-world game experience that blurs the line between reality and the digital world.

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